Memento Mori
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Memento Mori

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RestlessRoamer

RestlessRoamer


Posts : 11377
Join date : 2012-06-16

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PostSubject: Player Characters   Player Characters I_icon_minitimeMon Nov 02, 2015 8:53 pm

A space for you all to post and manage your robots character stats =)
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graywolf

graywolf


Posts : 18752
Join date : 2012-06-16

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PostSubject: Re: Player Characters   Player Characters I_icon_minitimeMon Nov 02, 2015 11:26 pm

Jacoba Gen4 

Mobile generator unit.

Int
Realitycom 3
Humancom 3
Digicon 4
Mechanicon 4

Chassis 
Dex 3
Mob 3
Per 3
Ref 4
Str 4

Crux
Durability 4
Buffer 3
Size 3
Power 3

Physical interaction

Interaction pool 7
TN to be struck 7
Damage from strike 2

Movement
Initiative 1D10+4
Speed 7

Thresholds

OS threshold 7
Damage threshold 7


Defects
Conspicuous 5
Exposed power switch 8
Partial casing 5
Rare model 4
Noisy 4
Complaint 7
Power cut off 5

Features 
Nuclear battery 20
power dock 10
self repairing 10
Wireless transceiver [Free from GM]


Last edited by graywolf on Wed Nov 04, 2015 9:38 am; edited 2 times in total
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Citrate
Admin
Citrate


Posts : 7586
Join date : 2012-06-16

Player Characters Empty
PostSubject: Re: Player Characters   Player Characters I_icon_minitimeMon Nov 02, 2015 11:39 pm

Night-Ride Auto Shop Assistant Deluxe Edition. Answers to Roller as that was the nickname given to it by its former owner.

A sleek stlyish robot with 2 noodle-y limbs and an array of tools at its disposal. It was originally created for repairing and detailing high quality cars


INT
Reality Com: 2 (costs 3)
Human Com: 3 (Costs 6)
Digicon: 2 (costs 3)
Mechanicon: 5 (Costs 15)

Chassis
Dexterity: 4 (10)
Mobility: 3 (6)
Perception: 2 (3)
Reflexes: 3 (6)
Strength: 4 (10)

Crux
Durability: 2 (3)
Buffer: 2 (3)
Size: 3 (6)
Power: 3 (6)

Physical Interaction
Interaction pool: 7
TN to be struck: 6
Damage from strike: 2

Movement
Initiative 1d10 + 3
Speed: 6

Thresholds
OS: 4/4
Damage threshold: 5/5

Features:
Display Screen Rating 2 (2)
+1 Manipulative Limb (5)
2 Prehensile Limb Upgrades (10)
Tool Set (Cool
Vice Grip (Cool
Liquid Dispenser Rating 2 (6)

Defects
Low Speed +4
Compliant +7
Rare Model +4
Noisy +4


Last edited by Citrate on Tue Nov 03, 2015 12:01 am; edited 2 times in total
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Kittysan

Kittysan


Posts : 20981
Join date : 2012-06-16

Player Characters Empty
PostSubject: Re: Player Characters   Player Characters I_icon_minitimeMon Nov 02, 2015 11:46 pm

Sona

Original Purpose: An experiment in creating meaningful relationships between androids and other lifeforms.

INT
Reality Com: 5
Human Com: 5
Digicon: 2
Mechanicon: 1

Chassis
Dexterity: 4
Mobility: 3
Perception: 4
Reflexes: 3
Strength: 3

Crux
Durability: 3
Buffer: 3
Size: 4
Power: 3

Physical Interaction
Interaction pool: 7
TN to be struck: 6
Damage from strike: 1

Movement
Initiative 1d10 + 3
Speed: 6

Thresholds
OS: 5/5
Damage threshold: 7/7

Features
Android 4
Biofrequency Scanner 1
Fast Charger 1
Wireless Transceiver 1

Defects
Poor Acceleration 5
Overriding Directive 2
Power Cutoff
Rare Model
Warranty Worry
Low Speed
Conspicuous
Compliant
Exposed Power Switch


Last edited by Kittysan on Tue Nov 17, 2015 10:58 am; edited 1 time in total
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RestlessRoamer

RestlessRoamer


Posts : 11377
Join date : 2012-06-16

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PostSubject: Re: Player Characters   Player Characters I_icon_minitimeTue Nov 17, 2015 10:39 am

Character history questions. Please can you post your answers here.

What do you look like?

When were you activated? Keep in mind a full year has passed since the humans disappeared.

Who built you, and what are you programmed for? What do you do?

What do you like to be called?

Where do you live in this commune? Why do you live there?

How do you see the other robots, and how do they see you? Whether you know personally every robot is up to you, but every robot who lived in this commune while the humans were around will know of everyone else’s existence, via direct interaction or here-say from the time of the humans.

What are your weaknesses?

What are your strengths?

How do you feel about the human/s who created you?

Are there any other robots like you?

How have you developed over this past year of being alone, with no humans to care for you?

Plus anything extra you think would be good to know.
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Citrate
Admin
Citrate


Posts : 7586
Join date : 2012-06-16

Player Characters Empty
PostSubject: Re: Player Characters   Player Characters I_icon_minitimeSat Nov 21, 2015 6:08 pm

What do you look like?
A silver shiny cylindrical can when powered down. When online it extends its noodly arms from within its body, its head pops up from the top of the can and its gyro leg pops out from the bottom

When were you activated? Keep in mind a full year has passed since the humans disappeared.
3 Years ago

Who built you, and what are you programmed for? What do you do?
Night Ride Automatics built him, he's a workshop assistant for garages, this particular model was built for customising specialist cars and spray painting awesome decals.

What do you like to be called?
Roller

Where do you live in this commune? Why do you live there?
He' lives in the customs garage because thats where he's always lived.

How do you see the other robots, and how do they see you? Whether you know personally every robot is up to you, but every robot who lived in this commune while the humans were around will know of everyone else’s existence, via direct interaction or here-say from the time of the humans.
Indifferent - He just wants to spray cars

What are your weaknesses?
Aside from his defects he is naive about the world.

What are your strengths?
Aside from his features he has Artistic Talent

How do you feel about the human/s who created you?
Likes them because they made him

Are there any other robots like you?
While not a unique model he's not encountered any others like him yet. But thats because 1 garage would only need one of him really.

How have you developed over this past year of being alone, with no humans to care for you?
He's had to get the cars on his own which is odd but whatever he copes. Also He occasionally needs to nip out for more paint

Plus anything extra you think would be good to know.
Nothing springs to mind
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Kittysan

Kittysan


Posts : 20981
Join date : 2012-06-16

Player Characters Empty
PostSubject: Re: Player Characters   Player Characters I_icon_minitimeSat Nov 21, 2015 8:17 pm

GM:
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graywolf

graywolf


Posts : 18752
Join date : 2012-06-16

Player Characters Empty
PostSubject: Re: Player Characters   Player Characters I_icon_minitimeSun Nov 22, 2015 5:58 pm

What do you look like?
A glowing paint striped box on tracks.

When were you activated? Keep in mind a full year has passed since the humans disappeared.
6 months ago when the other robots were running out of power and found out what he did they turned him on, unfortunately the starting up of his reactor drained the buildings power….opps

Who built you, and what are you programmed for? What do you do?
Build by a graduate team to be a mobile charge point for more important or useful robots.

What do you like to be called?
Gen4

Where do you live in this commune? Why do you live there?
Gen4 lives wherever he stops, as he doesn’t need to stop most of the time he simply keeps traveling.
Why he lives there is simple there are robots that needs his power.

How do you see the other robots, and how do they see you? Whether you know personally every robot is up to you, but every robot who lived in this commune while the humans were around will know of everyone else’s existence, via direct interaction or here-say from the time of the humans.
Robot have three stages for Gen4 charged, semi charged, in need of charging. Other might see him as simple and he doesn’t really care for what others are doing unless they affect him.

What are your weaknesses?
Simple natured

What are your strengths?
UNLIMITED POWER

How do you feel about the human/s who created you?
They were smart?

Are there any other robots like you?
No Gen4 is a prototype, many robots do the same thing as him but are not him.

How have you developed over this past year of being alone, with no humans to care for you?
Gen4 has simply travelled the area recharging robots he comes across.

Plus anything extra you think would be good to know.

Simple bot will follow a strong leader.
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PostSubject: Re: Player Characters   Player Characters I_icon_minitime

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