Memento Mori All things end |
| | Player Characters | |
| | Author | Message |
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RestlessRoamer
Posts : 11377 Join date : 2012-06-16
| Subject: Player Characters Mon Nov 02, 2015 8:53 pm | |
| A space for you all to post and manage your robots character stats =) | |
| | | graywolf
Posts : 18752 Join date : 2012-06-16
| Subject: Re: Player Characters Mon Nov 02, 2015 11:26 pm | |
| Jacoba Gen4
Mobile generator unit.
Int Realitycom 3 Humancom 3 Digicon 4 Mechanicon 4
Chassis Dex 3 Mob 3 Per 3 Ref 4 Str 4
Crux Durability 4 Buffer 3 Size 3 Power 3
Physical interaction
Interaction pool 7 TN to be struck 7 Damage from strike 2
Movement Initiative 1D10+4 Speed 7
Thresholds
OS threshold 7 Damage threshold 7
Defects Conspicuous 5 Exposed power switch 8 Partial casing 5 Rare model 4 Noisy 4 Complaint 7 Power cut off 5
Features Nuclear battery 20 power dock 10 self repairing 10 Wireless transceiver [Free from GM]
Last edited by graywolf on Wed Nov 04, 2015 9:38 am; edited 2 times in total | |
| | | Citrate Admin
Posts : 7586 Join date : 2012-06-16
| Subject: Re: Player Characters Mon Nov 02, 2015 11:39 pm | |
| Night-Ride Auto Shop Assistant Deluxe Edition. Answers to Roller as that was the nickname given to it by its former owner. A sleek stlyish robot with 2 noodle-y limbs and an array of tools at its disposal. It was originally created for repairing and detailing high quality cars INTReality Com: 2 (costs 3) Human Com: 3 (Costs 6) Digicon: 2 (costs 3) Mechanicon: 5 (Costs 15) ChassisDexterity: 4 (10) Mobility: 3 (6) Perception: 2 (3) Reflexes: 3 (6) Strength: 4 (10) CruxDurability: 2 (3) Buffer: 2 (3) Size: 3 (6) Power: 3 (6) Physical InteractionInteraction pool: 7 TN to be struck: 6 Damage from strike: 2 MovementInitiative 1d10 + 3 Speed: 6 ThresholdsOS: 4/4 Damage threshold: 5/5 Features:Display Screen Rating 2 (2) +1 Manipulative Limb (5) 2 Prehensile Limb Upgrades (10) Tool Set ( Vice Grip ( Liquid Dispenser Rating 2 (6) DefectsLow Speed +4 Compliant +7 Rare Model +4 Noisy +4
Last edited by Citrate on Tue Nov 03, 2015 12:01 am; edited 2 times in total | |
| | | Kittysan
Posts : 20981 Join date : 2012-06-16
| Subject: Re: Player Characters Mon Nov 02, 2015 11:46 pm | |
| Sona
Original Purpose: An experiment in creating meaningful relationships between androids and other lifeforms.
INT Reality Com: 5 Human Com: 5 Digicon: 2 Mechanicon: 1
Chassis Dexterity: 4 Mobility: 3 Perception: 4 Reflexes: 3 Strength: 3
Crux Durability: 3 Buffer: 3 Size: 4 Power: 3
Physical Interaction Interaction pool: 7 TN to be struck: 6 Damage from strike: 1
Movement Initiative 1d10 + 3 Speed: 6
Thresholds OS: 5/5 Damage threshold: 7/7
Features Android 4 Biofrequency Scanner 1 Fast Charger 1 Wireless Transceiver 1
Defects Poor Acceleration 5 Overriding Directive 2 Power Cutoff Rare Model Warranty Worry Low Speed Conspicuous Compliant Exposed Power Switch
Last edited by Kittysan on Tue Nov 17, 2015 10:58 am; edited 1 time in total | |
| | | RestlessRoamer
Posts : 11377 Join date : 2012-06-16
| Subject: Re: Player Characters Tue Nov 17, 2015 10:39 am | |
| Character history questions. Please can you post your answers here.
What do you look like?
When were you activated? Keep in mind a full year has passed since the humans disappeared.
Who built you, and what are you programmed for? What do you do?
What do you like to be called?
Where do you live in this commune? Why do you live there?
How do you see the other robots, and how do they see you? Whether you know personally every robot is up to you, but every robot who lived in this commune while the humans were around will know of everyone else’s existence, via direct interaction or here-say from the time of the humans.
What are your weaknesses?
What are your strengths?
How do you feel about the human/s who created you?
Are there any other robots like you?
How have you developed over this past year of being alone, with no humans to care for you?
Plus anything extra you think would be good to know. | |
| | | Citrate Admin
Posts : 7586 Join date : 2012-06-16
| Subject: Re: Player Characters Sat Nov 21, 2015 6:08 pm | |
| What do you look like? A silver shiny cylindrical can when powered down. When online it extends its noodly arms from within its body, its head pops up from the top of the can and its gyro leg pops out from the bottom
When were you activated? Keep in mind a full year has passed since the humans disappeared. 3 Years ago
Who built you, and what are you programmed for? What do you do? Night Ride Automatics built him, he's a workshop assistant for garages, this particular model was built for customising specialist cars and spray painting awesome decals.
What do you like to be called? Roller
Where do you live in this commune? Why do you live there? He' lives in the customs garage because thats where he's always lived.
How do you see the other robots, and how do they see you? Whether you know personally every robot is up to you, but every robot who lived in this commune while the humans were around will know of everyone else’s existence, via direct interaction or here-say from the time of the humans. Indifferent - He just wants to spray cars
What are your weaknesses? Aside from his defects he is naive about the world.
What are your strengths? Aside from his features he has Artistic Talent
How do you feel about the human/s who created you? Likes them because they made him
Are there any other robots like you? While not a unique model he's not encountered any others like him yet. But thats because 1 garage would only need one of him really.
How have you developed over this past year of being alone, with no humans to care for you? He's had to get the cars on his own which is odd but whatever he copes. Also He occasionally needs to nip out for more paint
Plus anything extra you think would be good to know. Nothing springs to mind | |
| | | Kittysan
Posts : 20981 Join date : 2012-06-16
| Subject: Re: Player Characters Sat Nov 21, 2015 8:17 pm | |
| - GM:
What do you look like? A teenage girl, about 16 in appearance, wearing a simply white dress. She has a 'headband' on with two large glowing baubles on it which keeps her hair up in long bunches (think sailor moon style). These bunches are actually Left: Her charge port. Right: Her on and off switch.
When were you activated? Keep in mind a full year has passed since the humans disappeared. 1 year 3 months.
Who built you, and what are you programmed for? What do you do? She was built by a kindly but isolated young prodigy called Takira Yokumi. Takira wanted to study meaningful relationships between humans and robots. He may not have admitted this to himself but his research aims were heavily driven by the fact that he was an introvert, suffering from crippling social anxiety. As such he hoped that Sona would not only show how humans and robots could connect but also help him connect to other humans.
What do you like to be called? Sona.
Where do you live in this commune? Why do you live there? In one of the floors of a independently run research facility where researchers could rent out laboratories and living quarters.
How do you see the other robots, and how do they see you? Whether you know personally every robot is up to you, but every robot who lived in this commune while the humans were around will know of everyone else’s existence, via direct interaction or here-say from the time of the humans. Sona is to robots what her master was to humans. However, because Sona lacks fear and anxiety her isolationsit ways are more due to her programming. Sona was only ever really made to interact with humans and other life forms. As such she is highly indifferent to other robots and will usually dismiss them if life forms are around (choosing, instead, to fulfill her objective of interacting with those life forms). While she knows of the other robots she has never felt a desire to interact with them, and doesn't venture far from her laboratory at any given time.
What are your weaknesses? Sona was made to interact with life forms on a intrapersonal level. In order to achieve the progress in her appearance and AI other things had to be cut from her capabilities. As such Sona is slow. She takes an incredibly long time to build up speed and, when she does, it's not much. Sona's isolationist views also hinder her from making meaningful connections with other robots. She is also liable to get distracted by life forms, making her frustrating for some robots to work with. It is fair to say she doesn't work by the normal standards of robotics.
What are your strengths? Being built for her purpose, Sona is incredibly good at looking and acting human (albeit like a human just discovering the world around her). She has excellent human com and can detect life when it comes near her. These are things that Sona hopes will help her find her maker.
How do you feel about the human/s who created you? Sona cares a lot about her maker. While she may not have true human emotions she has experienced semblances of joy, hope, empathy, and even love for her maker. Sona is aware of her maker's limitations and it worries her. She does not know why he would leave her or how he will cope being away for so long. She hopes that one day he will return again. She waits for that day.
Are there any other robots like you? No, Sona is unique.
How have you developed over this past year of being alone, with no humans to care for you? Sona is patient. Sona waits.
Plus anything extra you think would be good to know. Takira designed Sona to be slowly introduced to the world by humans so that he could process how she handled new and ever-increasing data. These steps, sadly, were not taken before he disappeared. As such Sona has never had the motivation to wander beyond her home much. She may not know it but this is a limitation that she needs to overcome. It is also why she has decided to wait for the humans to return instead of simply going to find humans elsewhere.
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| | | graywolf
Posts : 18752 Join date : 2012-06-16
| Subject: Re: Player Characters Sun Nov 22, 2015 5:58 pm | |
| What do you look like? A glowing paint striped box on tracks. When were you activated? Keep in mind a full year has passed since the humans disappeared. 6 months ago when the other robots were running out of power and found out what he did they turned him on, unfortunately the starting up of his reactor drained the buildings power….opps Who built you, and what are you programmed for? What do you do? Build by a graduate team to be a mobile charge point for more important or useful robots. What do you like to be called? Gen4 Where do you live in this commune? Why do you live there? Gen4 lives wherever he stops, as he doesn’t need to stop most of the time he simply keeps traveling. Why he lives there is simple there are robots that needs his power. How do you see the other robots, and how do they see you? Whether you know personally every robot is up to you, but every robot who lived in this commune while the humans were around will know of everyone else’s existence, via direct interaction or here-say from the time of the humans. Robot have three stages for Gen4 charged, semi charged, in need of charging. Other might see him as simple and he doesn’t really care for what others are doing unless they affect him. What are your weaknesses? Simple natured What are your strengths? UNLIMITED POWER How do you feel about the human/s who created you? They were smart? Are there any other robots like you? No Gen4 is a prototype, many robots do the same thing as him but are not him. How have you developed over this past year of being alone, with no humans to care for you? Gen4 has simply travelled the area recharging robots he comes across.
Plus anything extra you think would be good to know.
Simple bot will follow a strong leader. | |
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